Climate Station is a new free interactive experience for PS5 (and optionally PS VR2) that brings scientific data about climate change through beautifully visualized scenes and easy-to-understand narratives. Users can dive into:
- Weather Year – a time-lapse record of one meteorological year showing weather, storms, fires, melting ice and other natural phenomena (blog.playstation.com).
- Observations – explore over 120 years of climate data from the IPCC, NASA, NOAA and more, including temperature records in your region.
- Projections – a visual comparison of scenarios from rapid CO₂ reduction to uncontrolled emissions, showing the impacts for the year 2100 – rising ocean levels, droughts, biodiversity loss, etc.
- Explainer Library – over 90 minutes of explanatory videos, personally guided by meteorologist Laura Tobin, that discuss the mechanisms of extreme weather and climate models (sonyinteractive.com).
🎧 Platforms and technology
- PS5: Use the DualSense remote to explore the interactive globe and data layers.
- PS VR2 (optional): Immerse yourself in dioramas of climate phenomena, manipulate the Earth with Sense controllers for a deeper dimension of education (psu.com, blog.playstation.com).
- Dolby Atmos-enriched format and 3D audio for a realistic experience (playstation.com).
🌍 Why was Climate Station created?
- Developed within Playing for the Planet Alliance in partnership with the UN – part of PlayStation's environmental commitments (sonyinteractive.com).
- Data base: NASA, NOAA, Berkeley Earth, IPCC, University of Reading and other leading scientists (sonyinteractive.com).
- Goal: Teaches in an interactive way, promotes climate awareness, and inspires action – “changing the course of humanity.”
🆓 When and where can you get it?
- Released: June 18, 2025 – available immediately on PlayStation Store as a free app (playstation.com).
- It also works in classrooms or scientific institutions – teaching through immersive content.
💬 What do players and journalists say?
On Reddit, users are quietly praising each other:
"Seriously though I'm all for this. Good on them for making something like this and I hope enough people try it out." (reddit.com)
Articles in UploadVR or GameSpot confirm that it is a "free interactive story" with solid scientific foundations and accessible education (uploadvr.com).
Climate Station brings an innovative way to understand the complex world of climate change – right at home on PS5 or through a VR headset. It’s visually beautiful, educational and free. A must-ride for schools, families and environmental enthusiasts alike.
If you have a PS5, I recommend downloading and exploring - together we can gain a deeper awareness of our planet and how we can help it.
Here are some practical tips on how to use Climate Station in education (whether in high school, grammar school or university):
1. An improvised "VR corner" in the classroom 🎓
- If you have a PS VR2, you can prepare short immersive demos – for example, how storms form or the melting of polar ice in Weather Year whether Dioramas.
- Reddit's position: "... Gonna platinum it... Teachers need to bring PS5 to the classroom..." - even though it's a logistical issue, setting aside a class can make for a powerful educational experience (reddit.com).
2. Use the Explainer Library as a multimedia supplement
- It contains ~90 minutes of catapult of precisely divided blocks (e.g. extreme weather, climate models), which can be played on an interactive whiteboard or projection.
- Plan a series of lessons by topic – for example, for two to three class periods, including discussion and note-taking.
3. Activities with the globe - data detective vs. explorer
- In “Observations” students work with a 3D model of the Earth, records of temperatures, CO₂ and other indicators (for example, for Slovakia) (blog.playstation.com).
- Tasks: Have them compare climate indicators in the selected location in 1900 vs. 2024 and prepare a short presentation (graphs, discussion).
4. “Projections” as a discussion of future scenarios
- In groups, have them explore different scenarios up to 2100 (fast action on CO₂, medium, unlimited emissions).
- Follow-up debate: Which scenario is realistic? What measures would help? Why? At the end of the lesson, a “class code” of climate can be created – a set of commitments and inspirations.
5. “Stripes” and trend visualization
- Climate Station shows the so-called climate stripes, projected by Professor Ed Hawkins – the color change clearly shows warming (reading.ac.uk).
- Activity: have students create their own graph (paper/workshop) for Slovakia or Europe using public data - a demonstration of visualizing climate trends.
6. Link to the Global Goals and the UN
- The application is part of the initiative Playing for the Planet Alliance with the UN – a good starting point for a discussion on the role of media and games in education and mobilization (sonyinteractive.com).
🧩 Logistics and preparation tips
| Obstacle | Solution |
|---|---|
| Only one VR device | Preview for everyone via projection, fun tasks outside of VR |
| Blocking PlayStation at school | Request an exemption for educational purposes, or simulate without a PS |
| Time constraints | Divide one topic into 20-min blocks: 10 min demonstration, 10 min discussion |
🔚 Summary
- Interaction + visualization + discussion = A POWERFUL educational experience.
- Data + scenarios + projections support comprehensive understanding, creative thinking, and critical evaluation.
- Ideal for teaching geography, biology, computer science and civics.
- Zero cost – if you have a PS5/PS VR2, installation is free. Spring



